4/28/11
(Title Update
* • Support for Escalation Map Pack (Releasing 5/3/11)
* • Security Updates.
* • Addition of banner-style Message of the Day on the MP Main Menu.
* • Addition of Hardcore FFA and TDM for Combat Training.
* • Additional sniper rifle tuning changes.
* • Addition of “Competition” Barebones playlist.
* • Replaced RPG with Grim Reaper in Gun Game Wager Match.
* • Prevent automatic weapons from jamming if the player is feathering the fire button on “Default Alt”, “Tactical Flipped” or “Nom4d Flipped”.
* • Fine-tuned napalm and bombing-run damage indoors.
* • Prevented rare invulnerability issue.
* • Additional game mode timer options for Custom Games.
* • Fixed a minor out of map exploit in Grid.
* • General Killcam and death-cam improvements.
* • Improved Auto-Assign reliability in Private Match.
* • Addressed an infinite “joining session in progress” screen under very specific timing conditions.
* • Demolition bombs can no longer explode and be defused at the same time.
* • Spy play now activates in One in the Chamber in all cases.
* • The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
* • Contracts purchased but not yet expired no longer count as expired when viewing a friend’s player card.
* • Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
* • Recording a clip with the speed mode for 2 camerasset to .1 will no longer increase in speed when switching perspectives back and forth.
* • Improvements to Zipline functionality when viewed in Theater mode.
* • Settings from custom games are all cleared and no longer carry over from one custom match to another.
* • Improvements to map voting reliability in lobbies.
* • Nova gas will now affect players that are standing over their tactical insertion.
* • Hardcore players who kill another teammate in last stand now lose the proper amount of points.
* • Players can no longer transfer emblems/backgrounds from Combat Training to Player Match.
* • Player is no longer able to use a primary weapon in Second Chance (rare, specific instance).
* • Improvements to “Community” filters.